
An evidence-based, story-driven behavioral health video game focused on smoking and vaping, with an emphasis on risk prevention, well-being, social interaction and skill-building.
SmokeScreen focuses on vaping/smoking prevention and cessation. The game will increase adolescents' perception of risk of harm from using tobacco products while equipping them with techniques to refuse peer pressure.
Through 7 real-world storylines and approximately 3 hours of gameplay, students:


Playbl games meet the criteria for ESSA Tier 1 with multiple randomized controlled trials
and field studies and dozens of peer-reviewed, published studies.

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