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      • Mental Health & Wellbeing
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      • Early Intervention
      • Learning & Engagement
    • Grade Level
      • Early Learning
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      • MIddle
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    • Programs
      • Ripple Effects
      • Playbl
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      • Safer School Solutions
    • Why it Works
      • Research & Studies
      • Implementation Guides
      • Success Stories
    • Contact
    • About
K12 Wellness
  • Home
  • solutions
    • Mental Health & Wellbeing
    • Safety & Prevention
    • Early Intervention
    • Learning & Engagement
  • Grade Level
    • Early Learning
    • Elementary
    • MIddle
    • HIgh
  • Programs
    • Ripple Effects
    • Playbl
    • ELAvate
    • Magna Education
    • Prosperi Telecounseling
    • Safer School Solutions
  • Why it Works
    • Research & Studies
    • Implementation Guides
    • Success Stories
  • Contact
  • About

REsearch and STudies

PreK - 1 Research /StudiesElementary Programs Research/StudiesSecondary Pograms Research/Studies

prek - 1 research and studies

Individual Learners Show:

  • Tantrums down 94%
  • Roughhousing down 75%
  • Disruptive behavior down 99%
  • Anxiety-driven behavior down 81%.

See the Study

Prepares Our Earliest Learners

  • A sense of safety
  • Feelings of belonging
  • Abilities to self-regulate
  • Skills to build agency

See the Study

Effects on Educators

  • Serves as a trusted assistant
  • Helps them manage their own stress
  • Strengthens their professional capacity and expertise

See the Study

ELEMENTARY PROGRAMS RESEARCH AND STUDIES

university of dayton elevate study

University of Dayton Study: ELAvate Students Show Twice the Rate of Positive Growth

As measured by the DESSA students who received the ELAvate curriculum, they demonstrated approximately DOUBLE the rate of positive change as compared to students in the control group. 

Measurable Improvements in Students’ Self-Efficacy, Resilience, and Attendance

Longitudinal studies in diverse global contexts demonstrate that structured programs targeting the skills that the ELAvate curriculum focuses on can lead to measurable improvements in students’ self-efficacy, resilience, school attendance, and educational aspirations over both short- and long-term periods.  


These effects are particularly notable among adolescents and in underserved populations.

And, classrooms using ELAvate are also experiencing one-third the number of office referrals.

The growing body of evidence for the benefits of such supplementary curriculums aligns with outcomes from the Collaborative for Academic, Social, and Emotional Learning’s (CASEL) Collaborative District Initiative. Their findings revealed increases in academic performance—including GPA and standardized test scores—as well as improved attendance, improved graduation rates, and reductions in suspensions and expulsions (Tagat et al., 2025).


Teachers Report Stronger Student Connection

Teachers utilizing the ELAvate supplemental curriculum have reported stronger student connection and classroom belonging—both keys to academic and behavioral success. 

 

Current research supports the long-term benefits of developing these essential skills for school, life, and work:

A comprehensive systematic review of over 200 high-quality studies found that early development of skills such as self-regulation, perseverance, attention, and social competence is significantly associated with improved academic achievement, mental health, future employment, and reduced engagement in risky behaviors later in life.  (Smithers et al., 2018).


Ripple Effects for Kids Research and Studies

Impact on Empathy

 A randomized controlled trial by WestEd, measured the impact of Ripple Effects for Kids on resilience assets. Students who used Ripple Effects showed stronger gains in empathy and problem solving skills, compared to the control group, pre to post intervention. Unexpectedly, control group students showed a higher sense of connectedness. 

See the STudy

impact on problem-solving

 Researchers hypothesize that the Ripple Effects students’ stronger skills in empathy may have triggered the control group students feeling more connected to their school.






see the study

impact on tardiness

impact on tardiness

Ripple Effects students had fewer tardies in 4 of the 6 studies measuring it. In one study, the finding was significant. In one school where Ripple Effects was the first period activity, tardies were reduced to zero.




see the study

How does Ripple Effects for Kids support learners, staff, and systems?

 Evidence-based outcomes for learners in grades 2-5

Ripple Effects is proven to improve behavioral, social, emotional, and academic outcomes. Over our three decade history of serving students, we have seen dozens of evaluation studies by third-party evaluators to highlight the efficacy of programs. 

see all re for kids research

secondary programs research and studies

Playbl’s Research & Impact

Playbl’s research is grounded in over a decade of federally funded studies, primarily conducted by Dr. Lynn Fiellin and the play2PREVENT Lab at Yale School of Medicine, and now Dartmouth’s Geisel School of Medicine. The research focuses on game-based behavioral health interventions designed to prevent youth substance use and promote mental well-being. 

Key Findings from 25+ Peer-Reviewed Studies

  • Positively influence attitudes and beliefs about substance use, including vaping and opioids.
  • Improve decision-making skills in real-world scenarios, particularly in resisting peer pressure.
  • Increase knowledge retention compared to traditional educational methods.
  • Encourage healthier behaviors through interactive, engaging gameplay.

Explore Playbl Research

Opioid Misuse Among Adolescents

This randomized controlled trial of the videogame PlaySmart showed increased opioid risk knowledge among older adolescents, with mixed effects on perceived harm. 

see the study

Absenteeism in High School

This systematic review highlights school based interventions, especially cognitive behavioral strategies, as promising approaches to reduce school refusal among high school students. 

see the study

Vaping Prevention

 This pilot study implemented and evaluated the feasibility and outcomes of two innovative programs, CATCH My Breath and SmokeScreen, among youth in rural settings in Florida.

see the study

The most extensively studied game, SmokeScreen, has shown significant promise in vaping prevention among middle school students. Studies indicate that just 90 minutes of gameplay can lead to measurable improvements in students' perception of vaping risks and their ability to refuse peer offers.


Additionally, Playbl’s opioid misuse prevention, mental and sexual health-focused games are backed by rigorous NIH-funded trials, demonstrating effectiveness in equipping adolescents with coping strategies and reducing risky behaviors.

See all palybl studies

Ripple Effects for Teens Research

Students using Ripple Effects for Teens have demonstrated positive gains in academic achievement, attendance, and resiliency asset scores, as well as reductions in suspensions, ISS referrals, dropout rates, behavior problems, and depression scores. 

Impact on GPA

 Previously failing students exposed to Ripple Effects raised their grades from a 1.1 to a 2.4 in one semester, while the control group went down over the same period (Perry, Bass, Ray, & Berg; 2008). 

See the STudy

Impact on ISS Referrals

 A mixed-methods evaluation in a PBIS school’s ISS program showed the use of the Ripple Effects behavioral intervention resulted in a statistical significant decrease in repeat referral rates, including for student subgroups (African American, male, and experiencing academic failure) identified as being disproportionately referred 

See the Study

Impact on Dropout Rates

Impact on Dropout Rates

 One study showed a statistically significant – more than 50% lower dropout rate – one year later, among students who used Ripple Effects, compared to the control group. 

See the study

Magna Education Case Study

This study evaluates the effect of Magna on  Advanced Placement (AP) US Government and Politics (APGP) exam performance. Using data from two consecutive cohorts,  we compare exam results while controlling for baseline achievement on Unit 1 assessment prior to starting Magna use.  

See the results of the magna case study

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